Most replay events in one turnEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Most HP changes in one turnpartialTeam-level turn snapshots are available, not every HP protocol event.
Most switches in one turnEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Most simultaneous field conditionsEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Most distinct moves in one battleavailableDistinct saved move names across both teams.
Latest item, ability, move, or Pokémon revealpartialItem reveal turns are stored; the other reveal types require events.
Rarest explicitly recorded battle eventpartialCan rank saved faint causes and item reveals; complete rarity requires normalized events.
Most protocol events in one turnEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Longest replay by turnsavailableLargest saved final turn.
Shortest replay with all twelve Pokémon revealedEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Turn with the most switchesEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Turn with the most HP changespartialTeam-level changes are available; individual changes require events.
Most distinct move names in one battleavailableDistinct saved move names across both teams.
Pokémon damage shareavailableA Pokémon's average share of its team's recorded damage in appearances with damage data.
KO conversionavailableKills divided by recorded kills plus deaths for a Pokémon.
Team combination recordsavailableWin-loss records for two-Pokémon combinations that appeared together repeatedly.
Three-Pokémon core recordsavailableWin-loss records for repeated three-Pokémon combinations.
Role profilepartialEvidence-based role proxy using damage, kills, setup, and turns active.
Coach tendenciespartialFavorite Pokémon, win records, and recorded damage by coach.
Item impactpartialWin rates associated with explicitly revealed items; association is not causation.
Regular-season versus playoff shiftpartialCoach performance changes when both stages have saved replay data.
Replay comparisonavailableSide-by-side comparison of two saved battles.
Saved reportavailableStores the current filtered report summary in this browser.
Most explicit failures in a winEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Most simultaneous active conditionsEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Most Pokémon affected by the same statusEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Battles containing the rarest explicit eventEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.
Exact frequency of every move/item/ability/status combination publicly revealedEvent storage requiredRequires normalized, auditable protocol events to be stored for each replay.